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A challenging year has brought both obstacles and opportunities for artists, creatives, and technologists in the media and entertainment industry. As teams adapted to new ways of working, innovation flourished. Moving workflows to the cloud, enhancing remote collaboration, and exploring groundbreaking methods to create visionary content for global audiences have become key highlights in the 3D industry.
At Autodesk University, we recently announced the winners of the 2020 Autodesk Excellence Awards for Media & Entertainment. These awards celebrate the individuals, projects, and technologies that have made exceptional contributions to the field. This year’s recipients are recognized not only for their outstanding creative work but also for their active involvement in building and supporting the creative community.
Learn more about the Autodesk Excellence Awards
**AREA Artist of the Year: Michael Khoo, 3D Visualizer**
Based in Melbourne, Australia, Michael Khoo is a 3D visualizer whose work has consistently pushed the boundaries of design visualization. Selected as this year’s AREA Artist of the Year, Michael has been a vital part of the AREA gallery and an active member of the community. His futuristic sci-fi interpretations showcase incredible imagination and technical excellence, making his work a crowd favorite among viewers.

**Design Visualization Community Leader: Nigel Hunt, CEO, SiNi Software**
Nigel Hunt was honored as this year’s Design Visualization Community Leader for his dedication to fostering diversity and supporting the next generation of professionals in the industry. With over three decades of experience in architecture, broadcast, film, and VFX, Nigel has played a pivotal role in connecting and empowering 3ds Max users from all backgrounds. As CEO of SiNi Software and Urbân, and editor-in-chief of 3Disciple Magazine, he continues to shape the future of design visualization.

**Creative Community Leader: Brian Brecht, Art Manager, Epic Games**
Brian Brecht, Art Manager at Epic Games, was named this year’s Creative Community Leader for his long-standing commitment to artist development, production workflow improvements, and collaborative project planning. With nearly 30 years of experience in the film, commercial, and VFX industries, Brian has built a career rooted in leadership and innovation. He actively participates in industry initiatives, including the Digital Imaging Technology Subcommittee for the Academy of Motion Picture Arts and Sciences SciTech awards, and regularly shares his insights at major events like the Game Developers Conference.
